top of page

The Land of Trilaw

The land of Trilaw is a world I designed while at college back in 2017. It was designed for an Action-adventure, open world, role playing game that uses a fantasy setting and puzzles.

Personal Project 

February 2017 - Ongoing 

Project Aim

Development Information

Project Aims

Game Name: Dormant Destiny 

  • Create a fully decorated temple entrance.

Genre: Action - Adventure, Fantasy, RPG

  • Learn more about unreal engine's light system.

Engine: Unreal Engine 4

  • Create 3 adjacent temples attached to the entrance.

Assets: Unreal Engine Free Assets

  • Use Pre made assets to show I can work with what im given by the art team.

  • Build levels from pre designed maps.

  • Design multistory connecting levels.

Project Overview

I created the land of Trillaw back in college in 2017 as part of a story writing assignment. The project then grew to become my FPM (Final Major Project) for my overall year. 

I brought the project back in the summer of 2018 for a university assessment where we were tasked to design and pitch a world to our new team that year.

 

For this project I want to create what would be one of the temples within the game. This is because i want to show off how the game would look if it was being made by a AAA company. 

From This project I want to show I can design levels and make them with the assets I am given by the art team. As it is only me working on this, the artists role will be replaced with assets from the Unreal Engine store. 

I want to show I can make these levels with assets provided to test my abilities in the industry. Normally I would block out the assets myself but i'm going to hold off on that. 

Trillaw map.jpg

Level Design

Level Creation

© 2019 created by Kieren Hiscock.

  • White LinkedIn Icon
  • YouTube - White Circle
  • White Instagram Icon
  • Twitter - White Circle
bottom of page