The Land of Trilaw
The land of Trilaw is a world I designed while at college back in 2017. It was designed for an Action-adventure, open world, role playing game that uses a fantasy setting and puzzles.




Personal Project
February 2017 - Ongoing
Project Aim
Development Information
Project Aims
Game Name: Dormant Destiny
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Create a fully decorated temple entrance.
Genre: Action - Adventure, Fantasy, RPG
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Learn more about unreal engine's light system.
Engine: Unreal Engine 4
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Create 3 adjacent temples attached to the entrance.
Assets: Unreal Engine Free Assets
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Use Pre made assets to show I can work with what im given by the art team.
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Build levels from pre designed maps.
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Design multistory connecting levels.
Project Overview




I created the land of Trillaw back in college in 2017 as part of a story writing assignment. The project then grew to become my FPM (Final Major Project) for my overall year.
I brought the project back in the summer of 2018 for a university assessment where we were tasked to design and pitch a world to our new team that year.
For this project I want to create what would be one of the temples within the game. This is because i want to show off how the game would look if it was being made by a AAA company.
From This project I want to show I can design levels and make them with the assets I am given by the art team. As it is only me working on this, the artists role will be replaced with assets from the Unreal Engine store.
I want to show I can make these levels with assets provided to test my abilities in the industry. Normally I would block out the assets myself but i'm going to hold off on that.
