GAM 704 - Development start with character and camera
- thisnameexists
- Jul 11, 2021
- 1 min read
So the way i went forward with developing was by breaking each task down into smaller tasks to make the jobs easier.
The first thing I had to do was make the top down character so I could test levels I make. I took the third person character template and messed with the camera inside the blueprint to get the camera angles I wanted. This went quick and well due to my experience with Unreal Engine 4. It was as simple as moving the camera and disabling mouse and camera movement.


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